- 2 New weapons : Soul Siphon and Flail
- Fixed Rank3 Wisp to damage on healing from lifesteal
- Shuriken decoy copy shooter instead of host
- Fixed issue with Meteor healing not working
- Changed orb to give more armor but less often
- Boomerang stop bouncing forever if Projectile count is high, return to player if it does not hit enemies for 3s
- Update visuals for laser and Lightning
Items
- 9 new items
- Fixed invulnerability tome to properly activate for 2s
- Fixed Shiny Ore wrong weight that make it appear too often in offers
Elements
- Update burn/explosion/poison to scale with player power instead of enemy health. Should be stronger in early, and do less damage on bosses.
- Alchemist and double elements stronger : Now apply the 2 elements at same time, and the chance is the addition of the 2 elements proc chance
- Element Damage are now displayed separately with an icon
General
- Recount at end of run is more detailed : DPS, elements, added icons for each source
- Fixed issue that could cause enemies spawned by boss to not be killable
- Fixed challenges UI toggles
- Fixed mouse sensitivity bug that changed incorrectly
- News and updates
- Horde Reapers Playtest
- playtest update
Source: Steam Community (opens in a new tab)
