Achievements are in, and they actually give you stuff

Goose on the Loose now has a full achievement system, and completing one isn't just a checkbox — every achievement can hand out real rewards. Right now that means three flavors:
Skill Points, spent on turret upgrades
Hats, unlocked straight into your collection
World Items, a completely new category, and the fun one
That last type doesn't just hand you the item outright. Instead, completing the achievement unlocks the ability to buy it, you still need to earn the coins and make the purchase yourself. Once you do, it spawns permanently into the world at its own dedicated spot.
First world item: the Hat Selector
After a lot of trial and error, I finally landed on a hat-selection system I'm genuinely happy with — and it's the very first item you can unlock this way. Walk up, interact, and the camera swings around to face your goose head-on so you can actually see what you're putting on it, instead of guessing from a menu thumbnail. Cycle through everything you own, and it applies instantly.
The egg has a personality now
Small thing, but one of my favorite additions this update: the egg you're defending isn't just a static target anymore. Leave it alone too long and it'll get bored and wander off toward unclaimed territory. Hit it too many times in a short window and it gets properly fed up, jumps, and rolls away to a totally different tile. It'll even nudge itself around on its own every so often, just to keep things unpredictable.
The goal is simple: stop players from turtling up in one corner of the map all match. The egg's job is to make you chase it a little.
