Early Access starts now! 🎉
Don't Pop!: Splash Race is a physics-based online racing game where you play as a fragile water balloon running through obstacle courses built from everyday indoor spaces.
Can you reach the finish line without popping?
It probably won't be easy!
■ What You Can Play Right Now
- Physics-based obstacle course racing
- Online multiplayer for 2–8 players
- Single-player practice and time challenges
- Five race courses: Office, Station, Gallery, Room, and Bath
- A tutorial course to help you learn the controls
- Per-map best times in single-player
- Steam friend invites, lobby codes, and Quick Play
- A variety of costumes to customize your balloon
■ Why Early Access?
The game is already playable, but the physics-based controls, map difficulty, obstacle balance, online stability, UI/UX, and performance still need further refinement in real play environments.
During Early Access, I will use player feedback to improve existing systems, fix bugs, and adjust the overall balance. Depending on development progress, I will also consider adding new maps, obstacles, and quality-of-life features.
■ Development Plans
I currently expect Early Access to last approximately 6–12 months. The game will leave Early Access once the core systems are stable and the overall content and balance are ready for the full release.
The exact schedule and final scope may change depending on development progress and community feedback.
■ Pricing
The current price reflects the amount of content and the state of development during Early Access.
The price may increase at full release depending on the amount of added content and the overall level of polish. If the price changes, I will announce it in advance whenever possible.
■ Feedback and Bug Reports
The Community Hub has dedicated forum sections for:
- Bug Reports
- Feedback and suggestions
You can also find pinned threads for the Early Access roadmap, known issues, and FAQ.
Don't Pop!: Splash Race is being developed by one person. Every play session and piece of feedback helps me make the game more enjoyable, polished, and stable.
Thank you for joining me on this journey.
Don't pop! 💦
- Copiasoft
