What's new?

This update introduces the ability to stage battles in Sandbox mode, a new large weapon, and a few other changes and improvements to the game.
Sandbox
As of this update it is now possible in Sandbox mode to turn your own units into enemy units. To achieve this use the Switch Teams command, which appears alongside all other issuable unit commands.

This is useful for staging practice battles in order to assess real unit battle performance. Note that in Sandbox enemy units are always visible to you, and it is possible to convert the unit back to your side by clicking it and using the Regain Control command.
Additionally, Sandbox is now more conveniently accessible from the main menu, without the need to go through the Repositories menu.
Large Rotary Gun
This update also adds a new large weapon - Large Rotary Gun. Though not the most powerful large weapon in terms of raw damage output, it has important advantages - good ammo capacity, it is invulnerable to EMPs, and can discharge up close without damaging the firing unit.

Other
- Skirmish: AI opponents will use EMP-based tactics on Hard difficulty (Production and Strategy set to above 75% when custom difficulty is used);
- Balance change: Ammo Printer maximum capacity increased to 60 (rolls off the production line with 20 carts);
- Campaign: Large Legs are now available earlier in the campaign; minor campaign difficulty adjustments;
- 6-Barrel Rotary Gun and 1-Barrel Revolver Gun are now called Rotary Gun and Revolver Gun respectively, across all menus;
- Minor bug fixes and improvements.