
Ver. 0.2.0 is now available.
This update includes major revisions to enemy balance and behavior, minigame unlock conditions, Crown Coin acquisition rates, and rewards.
Enemy Adjustments
Enemy stats have been rebalanced to better match your progression through each Memory.
We have also improved various combat behaviors, including movement speed, pursuit, shooting, jumping, and character collision.
Enemies are now less likely to become stuck on terrain and will continue pursuing the player from greater distances, providing more challenging battles.
Changes to Minigame Unlock Conditions
After completing every stage in the 1st Memory and unlocking the 2nd Memory, the Gamekeeper will appear at the base.
Speak to the Gamekeeper to play the following minigames:
MEMORIA BEAT
TASK BULLET
Songs in MEMORIA BEAT are unlocked gradually according to the stages you have cleared.
The new unlock conditions also apply retroactively to save data that already meets the requirements.
Crown Coin Acquisition and Reward Adjustments
The chance of obtaining Crown Coins in battle, as well as the number of coins obtained, has been increased.
Crown Coin rewards and multipliers have also been adjusted for Memories, the Door of Hope, the Door of the Abyss, and minigames.
These changes make it easier to develop your characters during the early game while providing greater rewards in later stages and higher-difficulty content.
Crown Coin and item drop rates for each enemy type in TASK BULLET have also been adjusted.
Compensation for the Balance Changes
Due to the major revisions to enemy and reward balance, eligible save data will receive 1,500 Crown Coins as compensation.
Eligibility: Save data last saved on or before August 11, 2026, at 07:10 JST.
When eligible save data is loaded, 1,500 Crown Coins will be added directly to your balance, and a notification will appear at the base.
Other Changes
Various bugs have been fixed, and overall game stability has been improved.
Thank you for continuing to support Amnesia Bullet.
