**Road to Omaha 1.5**
**Steam / Native**
- Fixed Windows Steam builds missing the expected launch executable
- Hardened Steam overlay startup so it no longer causes black-screen launches
- Fixed the Steam overlay helper causing a blank/white box on Windows
- Improved Workshop/Steam page opening behavior, with safer fallback through the Steam client
**Performance / Saves**
- Fixed migrated/chunked saves where the current season schedule could show completed games as unplayed
- Improved current-season result repair so old saves better preserve played game results
- Improved save filtering so active-season game results are kept correctly in optimized saves
**Recruiting**
- Fixed the Finish Recruiting button getting stuck in more end-of-cycle cases
- Added roster-limit cleanup when recruiting finishes so overfilled teams are trimmed automatically
- Existing stuck/overfilled recruiting saves should now be able to advance
- Fixed an auto-recruit confirmation crash
- Improved recruit/transfer ownership cleanup to reduce duplicate or missing roster issues
**Gameplay**
- Added stronger AI pitcher pull logic for pitchers who completely lose the zone
- Added runaway half-inning protection to prevent 300+ run games
- CPU pitchers should no longer walk batter after batter until an injury ends the meltdown
- Improved in-game pitcher fatigue/injury handling after forced pitching changes
**Messages / History**
- Reduced poll update inbox spam so big ranking jumps do not create a pile of separate messages
- Fixed transfer player career ledgers showing duplicated previous-season stats under both teams
- Existing saves with duplicated transfer stat rows should clean up when loaded
