*(NEW)Colonist Equipment System Revamp. You can now assign Equips to individual colonists.
*(NEW)You can now create wristbands.
*(NEW)You can now create basic dyes at the homeopathy table.
*Fixed bug where frozen colonists would count as knocked down and cause colonists to save them and consume emergency stimpacks in a process.
*Fixed bug where pathfinding nodes would not be rotated if you rotate furniture.
*Added Well Extraction priority and changed tooltip to show value when colonists will be able to collect water from it.
*Colonists that have Combat priority will now only react to the Attack Markers.
*Female colonists base damage decreased by 1 point.
*Female colonists base critical chance increased to 5%.
Thank you for your continued support guys!
