-Fixed player dying just when finishing the mountain peak combat breaking progression of the game
-Fixed player being able to attack/dash/parry when stunned
-Fixed Raiden wind attack not hitting the first time it spawned
-Fixed Overcharge VFXs not showing
-Fixed enemies still having collision when dying by being launched against something
-Fixed debug time control options present in build
- News and updates
- Kosenki Playtest
- Second Hotfix
Source: Steam Community (opens in a new tab)
