ALARM112: Fire Unit – Update 1.0.7
New Vehicle Equipment System, Map Fixes, and Garage Expansion
Hello, Dispatchers!
Update 1.0.7 introduces a major rework of the vehicle equipment system, improves vehicle movement on the map, and expands fleet management options.
This update also includes changes to JRG garage capacity, operational vehicle numbers, incident duration, the mail interface, and translations.
🚒 New Vehicle Equipment System
The vehicle equipment assignment system has been completely reworked.
- Each vehicle now has its own equipment layout, divided into areas such as the cab, side compartments, and rear storage.
- The number of available equipment slots depends on the vehicle type.
- The system supports firefighting, technical rescue, chemical, water supply, aerial, logistics, ladder, platform, and container carrier vehicles.
- Containers can have their own separate equipment layout, independent from the carrier vehicle.
- Equipment can now be dragged directly from the warehouse into the selected compartment.
- While dragging an item, its icon is displayed and valid target slots are highlighted.
- A central vehicle preview has been added together with visual connections to individual compartments.
- Equipment placement is saved and restored after restarting the game.
🗺️ Map and Vehicle Movement
- Fixed an issue where vehicles could remain stationary on the map and then teleport to their destination after the travel timer ended.
- Vehicle markers once again move smoothly along their calculated routes.
- Route visualization on the map has been restored.
- Re-dispatching a vehicle that is returning to its station now calculates a new route from its current position.
- Improved road network routing to reduce cases where vehicles used a direct straight-line path instead of the road graph.
🏢 JRG Garages
Garage capacity for JRG stations has been increased:
- A small JRG now starts with 5 garage spaces.
- The first garage expansion increases capacity to 10 vehicles.
- The final expansion increases capacity to 15 vehicles.
Existing save files are updated automatically.
Players who have already unlocked or built the relevant garage expansions will receive the additional spaces without losing vehicles or progression.
🔢 Operational Vehicle Numbers
Vehicles can now be assigned their own operational numbers.
Once a number is saved, a vehicle can be displayed for example as:
JRG 1 - 559-72 - GBA
- Operational numbers can be entered in the vehicle data editing window.
- Leaving the field empty removes the assigned number.
- The previous automatic placeholder number is no longer displayed.
- Operational numbers are shown in vehicle details, crew panels, incident windows, notifications, and map tooltips.
- The assigned number is preserved when transferring a vehicle between stations and when saving or loading the game.
- Improved the behavior of the mail message list.
- Opening a message after scrolling no longer moves the list back to the top.
- The mail panel now keeps the current scroll position.
🌍 Languages and Other Improvements
- Completed missing English translations.
- Reviewed the remaining languages currently available in the game.
- Added translations for the new equipment, garage, and operational number systems.
Thank you for all your reports, suggestions, and continued support!
Update 1.0.7 is another step toward deeper fleet and equipment management in ALARM112: Fire Unit.
