The Hunt Update — Build 0.151
This update sharpens the cat-and-mouse: the hunters are smarter, the tools are clearer, and the mansion feels alive again. Thanks for all the feedback!
New
- New puzzle room — a fourth puzzle that locks you in from the inside. Solve it to get out.
- Safe key — find the key to crack open the safe and its rewards.
- Battery indicator — the flashlight now shows how much charge is left.
- Sanity warning icon — an on-screen icon now warns you as your sanity drains, so you feel the pressure building.
Changes & Balance
- Cancel a throw, keep the item — about to throw a bomb and change your mind? Press ESC or switch to an empty hotbar slot to cancel, and the item goes straight back into your inventory instead of dropping on the floor.
- The chase can end — after a long pursuit the Clown now tires out and enemy awareness drops, so you're no longer hounded forever. Lose them and you finally get room to breathe.
- Longer flashlight battery life — batteries now last noticeably longer.
- Fuller mansion — reworked spawning so rooms no longer feel empty; expect more loot and threats throughout.
- Randomized door closing — doors now close on their own at random, keeping you on edge.
Fixes
- The Butcher is truly blind in the dark — fixed an issue where he could still detect you with the lights off.
- Butcher grenade damage — fixed grenade damage against the Butcher.
