- Fixed an issue where saw/disc projectiles could disappear before reaching their target after ricocheting.
- Adjusted early enemy pressure: the first 2 minutes remain unchanged, enemy count pressure rises after 2 minutes, then smoothly returns to the original value by 10 minutes.
- Increased late permanent upgrade values for damage, armor, and experience growth after hardcore progression opens.
- News and updates
- Orbit Breaker
- Hotfix Notes - June 5
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.
