First of all, huge thanks to everyone who has played our demo. It's only been a week and we have already collected so much valuable feedback! Every single suggestion and bug report from you has been incredibly helpful in improving the game. And honestly, your support has empowered us so much to continue working on the game. Here's what we've updated since then:
Content & UI
Refined the body text, choices, and replies for several letters, and removed one letter.
Reworked the departure countdown panel on the right into a collapsible journey information panel. It now displays:
Time remaining until the next station
Passenger boarding and disembarking status
Station dwell time countdown
Automatic departure status
Improved the social media and wishlist buttons on the main menu.
Based on player feedback, added following features:
An option to toggle the carriage sway effect under the Graphics settings.
A setting for dwell time under the Common settings.
Improved the map UI. Routes can now be planned and cancelled by left-clicking stations, and the "Remove Plan" button state has been removed.
Localization
Added Japanese, Russian, Spanish, and Traditional Chinese localization.
Based on player feedback, added region and language detection. When the game is launched for the first time, it will detect your system language and switch to it when supported. If the language is unavailable, the game will fall back to English.
Fixes
Fixed a black bar that could appear at the top of the screen during rain at 1080p resolution.
Improved the unnatural transition between Salt Fields and Dawn City.
Fixed the speed display on the right being cut off when the value exceeded 1,000.
Fixed the “Always on Top” setting resetting after restarting the game.
Performance & Architecture
Streamlined the game’s architecture and improved overall performance.
