🐛 Fixes
Fixed the "Game Over" screen wrongly appearing after a Second Wind revive in co-op.
After a Second Wind in co-op, all players (including survivors) now return to spawn.
Fixed zombies spawning early during the preparation phase — they now only appear once the wave starts.
Fixed players getting stuck floating after a Second Wind revive in singleplayer.
Fixed the crosshair occasionally disappearing.
Fixed the ammo counter (bottom-right) occasionally disappearing.
Fixed losing an inventory weapon when buying from the workbench at the weapon limit — purchase is now blocked when full.
Fixed difficulty suddenly dropping in late waves (101+) due to a falling zombie count.
⚖️ Balance / Difficulty
Increased zombie count in co-op — co-op is now harder, tuned independently from singleplayer.
Raised max zombies per wave in co-op to 1500 (was 1000).
Barricade repair cost now scales with waves — repairs get pricier in later waves.
