World Order: Global Power 2.0 is here — and for the first time, you can run the world together. Multiplayer is online through Steam: invite a friend, share a code, or browse open public games, and govern a living world side by side.
ONLINE MULTIPLAYER (NEW)
• Play online over Steam — no IP addresses, no port forwarding, nothing to configure.
• Public, Friends-only, Invite-only, or Private (share-code) lobbies.
• Seamless invites: click a friend's "Join Game", accept an invite from the overlay, or paste a share code — you drop straight into the lobby.
• Co-op: several players run ONE nation together as a cabinet. The host picks which ministries are open; teammates claim one or more portfolios and act within their authority — everyone sees the whole government, but you act on what you hold.
• Competitive & mixed: different players can run different nations in the same world.
• Host-authoritative and fully saved — no desyncs, no lost progress.
• Turn timers (optional) with a live countdown on every screen, ready-up, and a host "force resolve".
PERSISTENT WORLD DIPLOMACY (NEW)
• Found a saved, shared campaign you return to over days, weeks, or months.
• Your nation and role are reserved by your Steam identity while you're away.
• An optional AI Caretaker keeps your country running until you're back — then you reclaim it automatically. Hosts can release, replace, or hand a seat to AI.
• A "Since You Were Away" digest catches you up on everything that happened.
A LIVING WORLD OF RIVALS
• Rival nations now run real economies you can see and contend with — taxes, spending, debt, inflation, unemployment, military strength, and civic unrest all move with their own decisions.
• AI nations conduct their own diplomacy: they answer your proposals, broker deals with each other, and form lasting alliance blocs.
• …and they go to WAR. Alliance blocs fight as one — an attack pulls in mutual-defense partners — wars grind down both sides' economies and armies, and end in victory, exhaustion, or a negotiated peace. The enemy of your enemy becomes your friend.
• A new rival "dossier" lets you drill into any power's economy, military, society, bloc, and diplomacy history.
QUALITY & POLISH
• In-game chat (team / global / DMs), once the match begins.
• International summit decisions now name specifics — the bloc, the target state, and the exact measure on the table.
• Numerous UI fixes and clarity improvements across the multiplayer screens.
Single-player is completely unaffected — every system above is opt-in. Grab a friend and go run the planet.
