This update brings a major refresh to Veldeth’s NPC population, dungeon encounters, and world traversal.
• Added swimming
• Worked on shop interactions and inventory interactions
• Added a new cloud system
• Added post-processing effects
• Rebuilt NPC placements across the Mainworld, Dungeon, and Tutorial Zone
• Added Minotaur, Minotaur Brute, Skeleton Warrior, and Skeleton Mage enemies
• Added new dungeon encounters and improved enemy distribution
• Updated NPC stats, abilities, combat ranges, movement, factions, and scaling
• Added loot tables for the new enemies and Goblin Boss
• Improved NPC movement on dungeon stairs
• Fixed health bars for larger enemies
• Home Teleport now returns dungeon players to the Dungeon entrance
• Fixed mounted players arriving at incorrect portal destinations and worked on mounts in general
