Whats New:
- Anti-softlock system that prevents dead ends during the run
- Status screen accessible by pressing TAB
- Artifacts are disabled until a first full run clear
- Build selector added: Players can select weapons and abilities without artifacts. Only available until a first full run clear
- Artifacts can now decrease durability when used in a run
- Artifacts can be repaired using Bound Ichor
Quality of life:
- Tutorial dialogues with important text are now highlighted in color
- Better hover tooltips in the Artifact Menu with better hints
- Display can now be changed from fullscreen to windowed mode
- Wishlist button added in-game!
Artifacts are initially disabled to prevent introducing a lot of systems during the start. Players can now select their builds easier via Build Selector without having to learn about Artifacts. Artifacts will be introduced later after the players gets to experience the core gameplay.
Missing Systems:
- Artifact imprints
- Artifact fusion
- Artifact sorting
- Animations (Player Death, Double Jump, etc.)
- More Content (Bosses, Artifacts, Buffs, Weapons, Abilities, etc.)
- And many more!
Priorities for the next update will depend heavily on player feedback, we encourage you to answer our feedback form provided in-game.
Stay tuned for more updates!
