The story now has an ending
Under the Elm's main story now has a proper close! Help every villager with their final request, and the cabin has one last thing waiting for you. I won't say more than that - but I will say it's the part of this game I'm proudest of, and it wrecks me every time I play it.
The credits are new too! Again, I want to keep this one a bit of a surprise, but I hope you enjoy the new format, and rest assured that when they're done, you're right back where you left off: the woods don't close just because the story does.
Opening in a window
The game now opens in a maximized window instead of fullscreen. On some PCs, launching straight into fullscreen could leave a white screen or cause freezes, so windowed is the safer start. If you prefer fullscreen, press F11 (or use Settings) and the game will remember your choice.
Smoother movement
- Trees and bushes no longer bounce when you run diagonally.
- Fixed a shimmer that only showed up in fullscreen.
- Motion is steadier on high-refresh monitors (120Hz and up).
Easier-to-read hints
- Hint messages are bigger and scale with your screen.
- Your first hint in the Clearing now stays up until you close it, so you can't miss it.
Behind the scenes
If the game ever freezes on you, it now keeps a quiet note of what went wrong. If you send me a bug report through the pause menu (Esc > Feedback), that note comes with it and helps me fix things much faster, but feel free to email me or pop into the discord! I check all of them.
A big thank you to the players who've been sending reports - several of these fixes came straight from you. 🍄
- Crooked Stone Studios
