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Weekly update notes

Gameplay

  • Right clicking on an possible attack will now display all damage that will result from that action
  • Campaign scenarios 17-21 updated
  • New remove unit at location event action added to editor

Bug Fixes

  • Units with Resist no longer affected by certain leader powers which add curses
  • All events associated with a reoccuring trigger can occur more than once, not just the first event in list
  • Experience properly awarded when combat results in extra movement, such as from Overrun trait

Balance Changes

  • Empire
    • Squire base attack increased from 3 to 4

  • Undead

    • Skeleton Shatter Trait changed to Pacify, Level up trait changed to Defy Death
    • Wraith base attack increased from 4 to 6, max bonus from reaper reduced from 8 to 6, gains +2 HP per level (up from 1)
    • Reaver Plunder range increased from 2 to 3
    • Vampire base attack increased from 4 to 5, level bonuses switched
    • Jezebelle's minor power changed to Tantrum: deals 1 damage to all enemies
    • Jezebelle's major power changed to Infiltration: performs an immediate extra capture phase
    • Lilith's minor power changed to Marionette: convert near death enemies to own side
    • Lilith's major power changed to refresh her own near death units

  • Fae

    • Ark gains Redirect trait
    • Glade Rider poison once again will deal damage 3 times (up from twice)
    • Druid base defense increased from 1 to 2 and health lowered from 8 to 7
    • Treant base defense increased from 2 to 3
    • Annastra's Infection power now works on surrounding enemies, not just adjacent

  • Unified

    • Ranged unit changed from Ranger to Skeleton
    • Flanker unit changed from Vampire to Glade Rider

  • Alycia's Copycat power now works on all surrounding units, not just adjacent, tooltip updated to correctly describe is from any unit