Source: Steam Community (opens in a new tab)
Added:
- New active: Thursefall Sweep
- New passive: Twin Phantoms
- Opacity slider for enemy damage indicator and colorwheels for player and enemy damage flashes
- The Smith, Founding Father and Mistress explain themselves on your first visit
- Beseech and Bounce now have keyword tooltips
Changed:
- Elkhorn's Charm reworked: knockback 300% to 500%, no longer grants Knockback Damage, and each stack is one bounce
- Slashing Strike gains damage from XP Gain
- Cairnstep's blink distance scales with Size instead of Velocity
- Sundermark Spike: increases by 25 instead of 30, and only physical damage counts
- Doomflare's repeated explosions shake the screen less each time
- Soulsteel Whirl's extra swords spread out instead of stacking on one line
- Censer echoes can now cast Titanic Surge, Windstep, Spirit Walk and Cairnstep
- Charged abilities now reserve a minimum charge duration on a tap
QoL:
- Taking damage shakes the HUD, harder the more you lost
- Enemies squash when they're hit
- Relicbane orbs lurch when they summon a defender
- The Penetration tooltip shows average enemy and boss Armor
- Upgrade cards preview diminishing returns before you take them
- Music plays at the real level while the Audio settings tab is open
- Your dash and passive picks are remembered between sessions
Fixed:
- Relicbane defenders spawning inside terrain
- The Aurum counter drifting out of place at some resolutions
- Stat and item panels vanishing when closing stacked menus
- Several gamepad ui navigation issues