Under Tower Idle – Major Garrison Update
Hello everyone!
This update introduces a complete overhaul of the Garrison system, along with several balance adjustments, gameplay improvements, and bug fixes based on community feedback.
🛡️ Garrison System Overhaul
Managing your island defenses is now easier and more flexible than ever.
What's New?
All Garrisons can now be managed from a single interface.
Automatic soldier assignment has been added, allowing Garrisons to fill themselves automatically.
You can now prioritize soldier types by arranging them in the list on the right side of the Garrison window. Automatic assignments will follow the order you choose, giving you much greater control over your defenses.

⚖️ Balance Changes
Crown Reset
Reduced the required Dungeon Floor for Crown Reset from 25 to 15, allowing players to access this progression feature much earlier.
Villager Soldiers
To improve their usefulness in the early game:
Health increased from 50 → 60
Attack Damage increased from 5 → 10
Titan Events
Increased the time interval between Titan attacks, giving players more time to prepare before the next invasion.
Island Enemies
Reduced the spawn rate of enemies appearing on islands to create a smoother gameplay experience.
⚙️ Gameplay Improvements
Event System
Dungeon Raids and Titan attacks can no longer occur at the same time.
If one event is already active, the other event's timer will pause and continue once the current event has finished. This prevents overlapping major events and allows players to focus on one challenge at a time.
Building Durability
Fixed an issue where island buildings did not gain additional Health when upgraded.
Buildings will now properly increase their maximum Health as they level up, making your settlements significantly more durable during the later stages of the game.
🐞 Bug Fixes
Fixed several save-related issues that could affect game progression.
Various stability and gameplay improvements.
Thank you for continuing to support Under Tower Idle!
Your feedback continues to shape the game, and many of the features in this update were inspired directly by community suggestions.
If you encounter any issues or have ideas for future improvements, please let us know using the Bug Report feature in the ESC Menu or by posting in the Steam Discussions.
See you on the islands!
— Under Tower Idle Dev Team
