Under Tower Idle – Community Update
Hello everyone,
We've released a new patch featuring several quality-of-life improvements and bug fixes inspired directly by your feedback.
Thank you to everyone who continues to share suggestions and report issues. Your input plays a huge role in shaping the future of Under Tower Idle.
Community-Driven Improvements
Improved Camera Controls
Based on player feedback, we've updated the camera movement system.
Camera movement now uses left-click and drag instead of moving the cursor to the edges of the screen.
If the camera movement feels too fast or too slow, you can adjust the drag sensitivity in the Settings menu.
New Garrison Behavior Options
We've added more flexibility to garrison management.
You can now choose whether soldiers stationed in Garrison buildings will:
Defend only their current island
Defend all islands

This allows for more strategic control over your defenses.
Bug Fixes
Fixed several tutorial issues that could cause the game to become stuck.
Updated and corrected various UI translations.
Fixed an issue where villagers could appear to walk in the air after repairing houses on islands.
Rebalanced resource requirements to prevent progression bottlenecks caused by incorrect resource costs.
Thank You
Thank you for helping us improve Under Tower Idle.
If you encounter any issues or have suggestions, please let us know through the Bug Report feature in the ESC menu or by posting in the Steam Discussions.
We'll continue to monitor your feedback and respond with improvements as quickly as possible.
Have fun, and enjoy the game!
— Under Tower Idle Dev Team
