Thank you so much for playing SWARMFALL! 💛
Our biggest update since launch: a new map, two new heroes, a new camera and
smoother multiplayer. Grab your squad and dive into the Abyss!
🌊 New map: The Sunken Sanctuary
An ancient sanctuary half-claimed by water, with ruins, ponds and stone bridges.
- 👹 4 new enemies to discover in a brand-new swarm.
- 🐉 A new mini-boss, the Guardian Dragon — flame breath, meteors, geysers and
an underground dive... it comes back 3 times, stronger each time.
- 💀 A new final boss, The Horror of the Depths — a 3-phase colossus that keeps
getting angrier: meteors, shockwaves, a rain of swords to dodge... the fight
escalates all the way to the end.
🦸 Two new heroes (roster: 6)
- 🗡️ Kasumi — Assassin: quick daggers, vanishes into mist, and a whirling blade
dance that steals life from enemies.
- ✨ Liora — Support: our first support hero! Area healing and a Sanctuary that
heals and empowers the whole team.
🎥 New camera
- Over-the-shoulder (third-person) view: aim where you look — more immersive,
more precise.
- The classic top-down view stays available: switch between both anytime
(mouse wheel / d-pad).
🎯 Boss fights you can actually read
- Every boss and mini-boss attack now shows a ground zone matching the exact
damage area, filling up as the impact approaches: inside the red you get hit,
outside you're safe.
- Smoother boss arrivals: cinematic, clean teleport, 3-2-1, FIGHT!
⚡ Performance & netcode
- 📉 Leaner networking — less lag and desync in co-op, especially during
heavy waves.
- ✅ Fewer stutters — host-side optimizations for a steadier frame rate.
⚖️ Balancing
- 💪 Enemies gain +10% health — runs get more intense.
- 🎯 Recalibrated stats across all maps, toned-down zombie, fixed ghoul,
better-paced waves in multiplayer.
- 🩸 Reworked lifesteal — flat HP per kill: more predictable and reliable.
💥 New: enemy dismemberment
- 🦴 Spectacular deaths — enemies burst into pieces... with zero FPS cost.
🔧 Fixes
- Boss arena teleport is now fully reliable (never stuck or moved at the wrong time).
- Fixed the enemy hit effect missing for some players in multiplayer.
- Better gamepad support across menus and HUD.
- Various stability fixes.
See you in the Abyss — and bring your friends! ⚔️
