Hi everyone,
I'd rather be straight with you.
SwarmFall was built entirely on my own, from scratch, using only free assets or art I made myself. It's my first game,
and shipping it on Steam will always be something I'm proud of.
Today I'm making a clear-eyed call. The market is saturated, and the game is held back by technical limits — chiefly
its P2P multiplayer — that I can't realistically fix alone and with no budget. Rather than burn out on it, I'm
choosing to focus on a new project, on stronger foundations.
But SwarmFall lives on:
• The game is taking part in the Ballistics Festival on June 8.
• The Founder's Pack and all its cosmetics are now free, for everyone. Nothing left to buy — everything is unlocked
for all players.
• If the community grows, updates remain possible. For now, my energy goes into the next game.
