🌟 New Signature Mechanic
Vanguard Titan — "Mark of Vow"
- Phase 1 forced-action mechanic, 8s cycle (auto-disables on Phase 2)
- Stage 1 (1s): Red crosshair tracks the player position
- Stage 2 (4s): Mark locks in place + accelerating blink + shrinking outer ring
- Stage 3 Explosion: radius 2.5 / 80 damage + camera shake
- Large center-screen popup "Mark of Vow" on activation
- First WoW/FFXIV-style raid boss mechanic — more signature mechanics planned
🎨 Visual
- StellarNova "NOVA explosion" — 8× resolution upgrade (32×32 → 256×256)
- NOVA fade curve smoothing — linear → SmoothStep S-curve
⚖ Balance
- StellarNova beam width: 0.35 → 0.5 (~1.43× wider). Fixes misaligned damage where the visible beam appeared to hit enemies but didn't actually register hits
🐛 Bug Fixes
- King Mirror Shade homing bullets — now properly detected by Charge Shot explosions, Graze, all SubUnit defenses, AutoQA bot avoidance, and post-boss-death cleanup
- Forced-movement invulnerability — Sub-unit attach animations and carrier docking sequences are now invulnerable
📝 Spec Sync
- A09 Prism Reflection — spec aligned with actual code: "+1 charge shot orb" / "+3 orbs + per-orb damage +20%" (was misnamed "wall bounce"). 7 languages updated
- Compendium integrity fix — 23 missing entries restored:
• Super Cosmic Powers: 12 → 24
• Aircraft Cosmic Powers: 0 → 10 (new section)
• Tutorial Boss (Armored Carrier) added to Bestiary
