Thanks for playing! This update improves the early game and fixes a few issues.
✨ Early-game improvements
Discarding items is now free — no fee for clearing out junk.
Base material storage has been increased, so you're less likely to overflow early on.
Overflow loot is no longer lost — it's auto-sold for gold, and rarer materials are kept first.
🐞 Fixes
Item and material names now follow your current language after you switch languages or load a save. Previously some names could stay stuck in English.
The per-party dispatch "loop" toggle now updates instantly when pressed, and the state reads clearly as "Loop OFF: returns next."
Fixed the auto-craft dashboard log freezing while production was still running.
Thanks, and keep the feedback coming — you can report bugs from the button on the title screen.
