Thanks for playing! This update focuses on dispatch fixes, especially around running multiple parties and auto-loop.
🛠 Fixes
Fixed: with two or more parties dispatched, retreating one made the screen flicker and the reward couldn't be claimed. The "Claim Reward" button now works properly after a retreat.
Fixed: when running auto-loop with multiple parties, turning auto-loop OFF for one party stopped and returned ALL parties. Each in-progress mission card now has its own "Loop ON / OFF" button, so you can toggle auto-loop per party (other parties are unaffected). (The default auto-loop setting for new dispatches is still on the dispatch screen's toggle.)
Auto-loop now stops and notifies you when a party member dies, instead of repeatedly sending a weakened party back to be wiped out.
✨ Stability
Fixed flickering, slowdowns, and crashes caused by heavy auto-loop at high game speed. Auto-loop now restarts at a steadier pace so the game doesn't get overwhelmed (at high speed, auto-loop runs at a minimum of about 1.5 seconds per loop).
Thanks, and keep the feedback coming!
