• Reverted zombie and skeleton size changes back to smaller
• Changed normal combat text to yellow
• Changed combat text to be larger
• Added thicker outline to combat text
• Changed critical strike combat text color
• Adjusted positioning of combat text spawn to be higher
• Removed group NPC damage combat text
• Added combat text fade out when about to despawn
• Optimized group NPC logic
• Optimized enemy logic
• Added grass movement to Dark Forest terrain
• Optimized keybind system
• Adjusted shadows to be darker
• Adjusted dark forest grass color
• Adjusted player shadow size to be larger
• Fixed issue with new fire particle not emitting light
• Adjusted Dark Forest path texture
• Adjusted quality settings for better performance
• Changed shadow detail
• Adjusted rendering to be more optimized
• Changed Dark Forest day and night emit colors
• Fixed unstuck button internal tooltip error
- News and updates
- Dead Spell
- Build 0.2.4
Source: Steam Community (opens in a new tab)
