• Lowered cooldown time for debuff scrolls
• Fixed some overlapping audio sources
• Dark forest changed terrain colors
• Day and night cycle fixed bug where visuals were updating before time update
• Updated dark forest fog and lighting
• Updated torch fire particles
• Updated torch fire audio
• Added new textures and shaders
• Increased xp gain from quests by double or triple
• Changed group system to only use one type of Offering item. Must still be the group NPCs level or higher to invite
• Adjusted some NPCs and locations
• Added additional post processing effects
• Increased group NPC frequency near the player
• Reduced group NPC spawns at a given time to 75
• Optimized group NPC logic
• Reduced enemy movement speed in combat
• Moved around some enemy spawners in dark forest
• Updated chat bubble text color
• Increased time delay for group NPC chat bubble spawn
• Adjusted sun and moon size
• Adjusted some enemy attack speeds
• Adjusted some particles
• Increase group NPC world object avoidance
• Increased player model size
• Increased player movement speed
• Increased player staff scale
• Increased player shadow size
• Increased player collision size
• Increased max camera distance
• Increased group NPC wander speed
• Reduced enemy reset range
• Fixed issue with enemy current spell action when exiting combat
• Fixed bug with NPC text not disabling when out of view
• Optimized Quest NPC particle display to improve performance
• Changed NPC rendering system in world
• Fixed bug with placement circle distance using camera distance to calculate instead of player position
• Resized some spell particles
• Increased interact distance with NPCs
• Increased ranged spell move towards speed
• Updated fire ranged spell particles
• Fixed ranged spell particles disappearing before hitting target
• Updated Quest window and tooltip description color to be more readable
• Changed chest spawn system to have 33% chance to spawn chest at node
• Changed chest tooltip name color to green
• Changed mining and herbalism spawn chance to 75%
• Increased some enemy xp reward
• Adjusted some enemy sizes
• Added additional mouse keybinds
• Updated water shader
• Changed combat text xp color
• Wandering group NPCs have the ability now to randomly walk up to NPCs
• Increased name text outline
• Added randomized guild names for group NPCs
• Added additional information to NPCs below 3d name text
• Increased height of chat bubbles to prevent overlapping name text
• Added footstep sound events to group NPCs
• Increased fog distance Dark Forest
• Fixed bug with fog distance for day and night cycle
• Added more random movement to wandering group NPCs
• Updated some information NPCs with new information and tips on the game
• Adjusted equipment menu background and colors
• Changed spell book background to match other menus
• Changed inventory colors
• Changed bank window colors
• Changed player quest window colors
• Changed left window tab selection colors
• Removed faded panels from crafting and trade windows
• Changed trade window colors
• Changed crafting window colors
• Added new button images
• Changed settings window colors
• Changed keybinds window colors
• Increased craft spell particle size
• changed chests to 1-2 items randomized
• Added new music to Dark Forest
• 80% chance for music to play
• Added Dark Forest quest rewards
