PlayStation 4 version is now live!
The PlayStation 4 version launched a little while ago, and is fully multiplayer-compatible with the Steam version, so we've been having some good cross-platform battles recently! If you've got friends or family without Steam who you want to play against, have them pick up a copy from the PSN Store.
I've also been busy adding general features and making improvements, some of the more interesting ones are below.
Major Features and Fixes
- New option: increase round time on "giant" mapsby an additional 30 seconds
- New option: Flame Speed
- New option: Flame Duration
- Re-order Advanced Gameplay Options to have more interesting options at top
- Add taunt sounds
- Add some additional flair to the round victory/lose/draw screen
- Add subtle fade transition to most state changes to make UI flow more smoothly
- Startup speed optimizations
- Support for some obscure gamepads that were not being recognized correctly
- Make disconnecting from a server always instantaneous
- Playing with 64 bots (A.K.A. "Screensaver Mode") now works better on all maps
- Add delay on processing controller disconnects, allowing for them to be reconnected (within 5 seconds) without killing your player
- Fix text entry on non-QWERTY keyboards
- Fix framerate stutter on newer video cards/drivers when a round ends
- Fix bug in online multiplayer where dead members of a winning team would not see the "Victory" text, despite their team winning
- Fix achievement icons not showing on OSX
- Fix amusing crash if you enter the last teleporter and there are no teleporters remaining (due to level closure) when you finish teleporting
- A whole bunch of other little things, you can see them all in the ChangeLog.
Hope you have a blast!
- Jimbly