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Playtest build v0.4.0-playtest.1 is LIVE:
FEATURES:
- The FINAL TABLE has arrived! Survive the boss gauntlet and experience something... very new. Wins grant you allies, but losses will be out for blood.
- BRACELETS have also arrived! These are massive chip multipliers earned by winning at the Final Table, or dropped by bosses. They persist cross-run, can be wagered (and thus lost), and can lead to incredible payouts.
BUGS:
- Fixed issue with long delay between boss fight ending and music resuming (still a slight 2 second delay... minor)
- Fixed issue where tempo music would silently increase BPM tier on cash-ins during boss fights
- Added log to track latent issue with boss card pickups affecting user UI
- Tempo tracks that are nearing their end will instead be auto-advanced after a boss fight, rather than hearing 2 seconds of it and the track changing
