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Update 1.07 - New Collision Model, Settings and the first unlockable Characters

Hello Pugsters!

In the upcoming days the Pug will be upgraded to get better than before.

New Things

- Updated Collision Model
After a few initial issues with it, I am replacing the collision models of the cats, dragonflies and gunshots with a new BBX method, not taking the Animation size into account. This will make navigating the maze of Asteroids and Fishes a bit easier
- Unlockable Characters (the first three)
Having more than One Pug available makes things interesting, I think. We will start with different shadings, and as the time progresses, we'll see which kind of Characters will join the Roster... did anyone say Corgi?
- A few Difficulty Tweaks
As it gets incredibly difficult to navigate the maze of Fish and asteroids, I will increase the time between shooting from enemies.
- New Enemy Spaning System
To stay in line with current Bullet Hells, I will implement a new system to spawn Enemies, allowing me to make swarms, invasions and everything.
- Resolution Selection and Fullscreen
As Requested, you get a little Box at launch, allowing you to select Fullscreen and Resolution or let it autodetect for you.

Community Update Vote

For the First Community Update, you'll have the following Choices:

- Boxes with Bonus Point Emeralds

- Shopkeeper, selling you Upgrades or Unlockables for Points

- Pug-Babies to Rescue (3 Puggies = 1 Extra Life!)

Leave your Vote as a comment!

Regards,

Dex