Major Changes - Added Crisis Mode
Please note: This major update is incompatible with existing save data. 🙏
Added Crisis Mode to make stages more perilous with increased enemy spawns.
Added the Enhanced Mod System.
Reworked the current Career Upgrade system.
Reworked a large portion of unlock logic.
The character selection screen will now display the highest Crisis Level cleared for each stage.
Adjustments
Significantly reduced the difficulty of the first stage.
Increased the ship's movement speed.
Lowered item prices.
Reworked the "Water Cannon" sound and effects: Charge requirement changed to 4; projectile count changed to Energy × 10 / 15 / 25.
Adjusted the "Staff"'s effect on projectile speed.
Reworked "Clear Sky"'s projectile arrangement; charge requirement changed to 4.
Increased the ship's experience pickup radius.
Modified the combined bullet pattern effects for a large number of items.
Adjusted the cost scaling factor for rerolls.
Bug Fixes
Fixed an issue where the ship would continue firing projectiles after death.
Fixed an occasional stat calculation error when rearranging items.
Fixed an issue where pressing L2 on a gamepad in the shop would not display weapon projectile information.
Fixed an issue where long-charge items (such as "Wrath of God") failed to display their charge status in the bottom-left corner.
Fixed some Career Upgrades granting incorrect stat boosts.
Quality of Life
Updated main item artwork.
Added gamepad support for the left-side detailed stats tooltip.
Added a toggle for damage numbers in the settings menu.
Added a show/hide button to the results screen, allowing you to view your previous match's build configuration and detailed stats.
Other
Added BGM to the main menu.
Added character dialogue to the results screen.
Added even more item icons.
Removed the "Try Again" option from the victory/defeat results screen—head back to the main menu to unlock upgrades instead!
Reduced the length of the ship's trail.
