
This Deceit patch is packed full of new game play mechanics, game features, a new character, a new weapon, terror unlocks, Christmas decorations all around the asylum, and a whole bunch of fixes! Check below for the patch notes, and jump into game and get your Christmas Spook on!
Patch Notes
Gameplay
- Only a fixed number of objectives are now required to activate the key
- Terrors can now be downed when shot and flashed at
- The shotgun - a new objective reward - has been added into the game. This replaces your pistol for a limited time and packs one hell of a punch to both humans and terrors
- Another objective point has been added to the middle floor (can spawn as both the 2 person key objective as well as a regular objective)
- Strength is no longer used up over time. Simply one third (a slice) of the bar is required per execution
- The infected lose a slice of their bar when downed in terror form, or two slices when downed in human form
- The terror bar is now filled based on innocents getting downed (half a slice no matter who downed the innocent, or a whole slice if you downed them personally)
Features
- Rachel has been added to the game
- Support for terror unlocks has been added.
- Users who have hit level 30 now have the clown terror unlock. This unlock will now be a rare unlock available from crates
- Integrated steam achievements
- Added character specific challenges to the game which are rewarded with character traits on completion
- Added 3 traits per character which slightly boost different aspects of the characters whilst playing them
- Lots of Christmas rewards have been added to the crates that are available for a limited time only
- You now only select the character you play at the beginning of a round
- Partial support has been added for prestiging when a user hits level 99
Main Menu
- Lots of UI elements as well as the general look and feel has been re-worked
- Character loadouts have been added to the menu, including new options for terror loadouts
- Tutorial slides have been added to the menu
- The trait configuration and challenge systems have been added to the menu
Environment
- Additional lighting tweaks through the map
- Added flickering TVs and TV effects
- Added Christmas decorations
- Added snow to the Atrium
- Fixed some issues with disappearing objects
Animation
- Added animations for Rachel
- Added animations for the shotgun
- 'Into smoothing' animations have been added to movement and sprinting with the pistol
- The inspection kit has now been given a model and animations when used
- Fixed issues with knifing
- Fixed issues with aim poses
Audio
- Added sound to indicate the proximity of the closest terror
- Added more environmental sounds
- Added shotgun sound effects
Bug Fixes
- Fixed multiple crashes
- Fixed more cases where players were T-Posing in the end of round screen
- Fixed a bug where it wasn't possible to take the key
- Fixed a bug where you were in the downed animation state after being revived
- The tracker waypoint has been moved off the floor, and now is hidden when in sight
- Fixed a bug where the inspection kit could be used multiple times
- The player's view is no longer vertically restricted when sprinting
- End of Round screen now functions correctly in LAN mode
