Playtest Update 2.0
This update introduces a major overhaul to both the game’s visual presentation and gameplay flow.
The UI has been completely redesigned with a lighter, more modern appearance featuring semi transparent elements, improved readability, and a more immersive “liquid glass” inspired style. Alongside this, graphics handling has been optimized to reduce visual heaviness and improve overall performance during busy sessions.
The old Contracts system has also been replaced with a brand new Requests tab designed to create more dynamic situations without interfering with your current objectives or stacking unnecessary penalties/rewards.
Instead of repetitive side tasks, requests now introduce situational events that help break the monotony of the traditional ATC gameplay loop while keeping the focus on traffic management.
Current request types include:
• Closed Runway
• Scenic Airspace Request
• Urgency Alert
• Holding Request
• Executive Arrival
• Medical Arrival
• Touch and Go
• Closed Airspace

This update represents the new long term direction for the game, so feedback on UI clarity, performance, gameplay pacing, and the new request system is especially appreciated.
Thanks to everyone participating in the playtest so far.
