Gameplay Changes
When fewer than three locked Legendary cards remain, Legendary unlock rewards fill the empty choices with locked Rare cards.
Minions with Can't Attack now visually recoil when they skip their combat turn.
Various UI Improvements to improve readability.
Bug Fixes
Fixed a Changeling bug that caused the game to get stuck when returning to camp.
The browser version now caches generated Amalgam artwork and preserves filesystem changes between sessions, reducing repeated downloads and missing images.
Failed or unavailable Amalgam art generation now reports an error instead of leaving the game waiting indefinitely.
Frenzy minions killed before a queued follow-up attack no longer attack after death.
Manual attack targeting now ignores selected minions with Can't Attack while assigning the target to other valid selected minions.
Amalgams made from copies of the same card no longer appear in the Card Collection.
Nested card, artifact, and popup canvases now retain their intended positions and sizes.
