Hey! David here.
I've got some changes and improvements for the game, have a great day!
Every name in your language
17 enemies were still showing their English names in every language, the Scoundrel and the Skeleton among them. They are all translated now, across the eight languages the game ships with.
The board explains itself
Items that touch your whole board used to dump a dozen numbers on screen at once. Now the board reveals them row by row, so you can actually read what your Warband Ring or your Ordinary Stone just did. The stats still apply instantly, it is only the text that takes its turn.
Tooltips that stop lying
A pass over the descriptions that promised more than they delivered: the rings that only boost weapons already dealing Physical Damage, the Crowns that only raise weapons of that damage type, the Bye-Bye Cat that can absolutely banish an equipped Relic, and the scrolls that never said what they grant is an enchantment.
Added
- Gaining or losing Max HP and Max Shield now shows a floating "+X Max HP" over the hero, so the bar never changes in silence.
Changed
- Unlocking the Unleashed now takes 1 Direwolf kill instead of 3.
- Mushrooms now have a 50% chance to spore the attacker with Corruption when hit, up from 15%.
- The Chaos Forge and the Fractured Mirror now say the item they touch comes from your bag.
- Texts that used to say "inventory" now say "bag", so the game calls it one thing everywhere.
- 17 enemy names are now translated instead of showing in English: Scoundrel, Skeleton, Bandit, Wizard, Captain, Soldier, Mushroom, Slime, Bat, Brawler, Archmage, Rockman, Ectoskull, Glimmershell, Slugmancer, The Boulder and the second Goblin.
- Full Moon's tooltip now has a page for the Wolf it summons, like the Frostwing Wand does for its Ice Butterfly.
- Effects that hit the whole board (Warband Ring, Ordinary Stone, the Crowns, Shattered Arsenal, Gilded Touch) now reveal their numbers row by row instead of dropping every line at once. The stats still apply instantly.
- Slab of Meat now spells out that cooking it heals both heroes fully instead of the half you get from resting.
- Bye-Bye Cat now warns that it can banish equipped Relics, and its limits moved to a footnote.
- Opening Burst now names the Multicast stat instead of calling it extra casts, in every language.
- Scrolls now say that what they grant is an enchantment, and that it goes on a weapon.
- Ring of Might and Hunter's Ring now warn that only items already dealing Physical Damage can gain it.
- King's Crown and Queen's Crown now say they only raise Weapons that already deal that damage type.
- Battle Etching now warns that only items which activate in combat can use the Multicast.
- The Enchantments & Curses header no longer reads as "Blessings" in French, Japanese and Russian.
Fixed
- The charged aura no longer shows on units that are not charged (duel ghosts, bestiary previews).
- Rune of Bloodprice, Bloodbound, Warped and Jinxed no longer pay their cost twice on a single activation.
- Resting at a campfire no longer claims to cleanse altered effects, which it has not done for a while.
- The Boulder now heals from Corruption damage as its passive says, instead of taking it.
- At the Anvil, the merge arrow no longer appears over items that cannot merge (potions, contracts, items already at max tier).
https://store.steampowered.com/app/4638060/Rogues__Fate/
Please consider adding Rogues & Fate to your wishlist to be notified when it's released!
Thanks for playing the game, have a nice day/night.
David ːwinter2019happyyulː
