Tutorial & Progression
The tutorial has been reworked with a brand new dialogue system.
New animations and presentation effects.
You can now advance tutorial dialogues by clicking directly on the dialogue box.
Improved tutorial panel:
Better positioning.
Updated text.
Added colors for improved readability.
Hover effect added across the entire panel.
Moved the enemy information panel during the tutorial to improve visibility.
Fixed an issue that prevented waves from starting if the information panel was still open.
Temporary tutorial messages now remain visible for their full duration, even after completing the current tutorial step.
Reworked and clarified several tutorial texts.
Quests & Progression
New progression milestones have been added:
Earn 8 Stars.
Explore the new Market section.
Earn 24 Stars and unlock a new section of the Market.
Earn 26 Stars and unlock access to the Hidden Village.
Earn 48 Stars to unlock the entire Market.
User Interface & Experience
Added an in game display showing the current difficulty percentage.
Statue tips now remain visible for longer.
Newly built turrets now target the furthest enemy along the path by default.
Gameplay & Balance
Increased the Fast Forward speed.
Adjusted several enemies.
Controls
Pressing the Menu button while placing a turret now correctly cancels Build Mode.
Bug Fixes
Fixed an issue preventing the Arrow Rain power from being used when no charges remained.
Fixed the affix that prevented building even after the wave had ended.
Fixed the affix that locks build spots. It now works correctly, and unnecessary notifications are no longer displayed when all build spots are already occupied.
Fixed an issue in the Market where two turrets could be displayed simultaneously when standing between two trigger zones.
Various text and UI fixes.
