Gameplay & Balance
Rebalanced several Military turrets.
Adjusted the cost of several upgrades.
Revised the construction limits for Military turrets.
Improved turret placement: if you no longer have enough gold to place another turret after building one, placement mode now automatically exits.
Talents & Relics
Added more detailed descriptions for several talents.
Fixed Element Conversion relics so their names are now displayed correctly in all supported languages.
User Interface & Experience
Improved several user interfaces.
Added Gold and Coupon displays to the Chest Opening and Relic Selection panels.
Fixed the Relic appearance animation.
The end-game panel now correctly displays your "remaining lives".
Maps
Visual improvements to the Farm map.
Fixed the position of several chests.
Audio
Added new sound effects when collecting chests during gameplay and when selecting relics.
Challenges & Progression
Fixed several issues that could cause certain items to disappear.
Adjusted the requirements for several boss-related challenges.
Fixes & Improvements
Fixed several issues related to turret placement.
Various minor bug fixes.
General stability and gameplay improvements.
Thank you again for all your feedback! Please keep reporting bugs and sharing your suggestions they play a huge role in making Architect of War even better.
