We have begun moving Malk from Unreal Engine 5.6.1 to Unreal Engine 5.8.
This is not a restart and does not change the concept we have established. We are transferring the existing project to a more current technical foundation for the next stages of development.
The migration is still in progress. Unreal Engine 5.8 gives us a broader foundation for environment work, character and animation tools, and future optimisation. Every technology will still be evaluated for compatibility, stability, performance and practical value before it becomes part of Malk.
Read the full development update: https://evertrygames.com/en/news/malk-ue5-8-migration/
- News and updates
- Malk
- Malk Is Moving to Unreal Engine 5.8
Source: Steam Community (opens in a new tab)
