Hansi auf Sylt – Update 1.0.0.2 🌊
A new update for Hansi auf Sylt is here!
🎨 Improved graphics: Physically Based Rendering (PBR) and improved material rendering provide more natural-looking surfaces.
⚡ Better performance: Many similar objects are now rendered much more efficiently.
🏃 Hansi is faster: Hansi now moves a little faster, and NPCs are moving faster as well.
🏖️ More freedom to explore: Hansi can now jump over the railing along the beach promenade and walk all the way to the waterline in the tetrapod level.
🍦 Improved collisions: Hansi can now land on the sticks of the ice cream platforms, and thin railing bars can now be hit with apples.
🎯 Shooting fix: Fixed a rare issue in crosshair mode where shots could veer back towards the camera when hitting a very close obstacle.
🥽 VR improvements: Hansi now continues to start even when a different OpenXR runtime is active.
🔧 Various bug fixes: Including window reflections, level transitions and visual artifacts during loading.
🚀 Less stuttering: Loading of upcoming beach sections has been optimized, eliminating short stutters when starting a new level.
Have fun with the new update and enjoy Sylt! 🏖️
