Update Details
Balance
Adjusted movement speed for the boss and some enemies.
Adjusted monster behavior in certain combat situations.
System
Improved build and runtime stability.
Fixed an issue where resources were not properly applied in some environments.
Fixed an issue where double jump did not work correctly.
Fixed an issue related to heal canceling.
Updated some scenario and dialogue scripts.
UI
Fixed various UI bugs and improved usability.
Fixed issues related to dialogue display.
Improved some screen displays and interactions.
Improved HUD display for save points.
The map can now be opened using the TAB key.
Sound
Added hit sound effects.
Updated monster-related SFX.
Graphics
Updated monster bullet sprites.
