Developer postOriginal post (opens in a new tab)

Update 1.01 - Patch Notes

We hope, that you all had some relaxing Christmas Days and a good start into the new year 2017.

Roadmap:
This update focuses mainly on bug fixes and minor Quality of Life improvements. In the background, we are already working with great focus on the neck strain problem, which we will tackle with different approaches in the next few updates. In addition to the neck problem, the Oculus Rift Support (Touch & Guardian), as well as improvements to the tutorial are our top priorities right now and you will hear more about that in the near future.

Patch Notes:

        
  • dragons will no longer move into the ground     
  • improved general projectile behaviour     
  • fixed a bug where projectiles would ricochet instead of dealing damage     
  • fixed a bug that caused unintended projectile collision behaviour in platform range     
  • in addition to removing a magazine with your free hand, magazines can now be pushed out of the gun with another magazine     
  • magazines will now disintegrate instantly, if they are empty and removed from the gun     
  • platform magnetic beam particle effect will now only be activated if the platform is in movement mode, not in rotation only mode     
  • increased platform speed slightly     
  • tweaked platform shader     
  • improved mushroom explosion     
  • tweaked main menu structure     
  • fixed 'Space' button on highscore keyboard