- Now when dealing heavy damage to the head, the monster's head explodes
- The inventory has become clearer, items are now easier to distinguish visually
- A marker of your location has been added to the map
- Monsters now step on mines better
- Now if a monster falls on a mine after death, the mine will explode
- The axe now strikes not at a point, but along a line. For example, you can break several crates at once
- Fixed several interface hints
- Fixed the note count in statistics
- Fixed the disappearance of a regular zombie after death at a certain camera angle
- Monsters will no longer shake their heads for a long time
- Added camera inversion settings for X and Y
- The "Interface" setting now hides more interface elements when disabled
- Minor changes and fixes

