
Economy
12 New Legendaries & Black Mist variants.
2 New Divines.
Increased Black Mist drop rate.
Increased Runeset drop rate.
Uncommon-to-Rare rune transmutation success chance increases from 50% to 100%.
Monk
Chi Ward: Reworked to replenish a shield equal to 500% of Max Mana every 3 seconds, replacing healing from Mana spent.
Exposing Strikes: Direct hits from your cast abilities now apply Exposed. At 5 stacks, Exposed is consumed to apply Vulnerable.
Gathered Force: Every 2 Special ability casts now grant a charge. Strong Attacks consume a charge to deal 80% more direct damage.
Aftershock: Now a level-30 capstone. Every third Basic Attack cast has an 80% chance to apply Dazed to each enemy hit.
Shared Chi: Moved to level 40 with 8 ranks. Alternating between different Chi abilities restores 2% of Max Mana per rank, up to 16%.
Precise Strikes: Renamed from Enhance Threefold Strike: Critical Damage. Its bonus now applies to all Basic Attack abilities.
Heavy Hands: Maximum ranks increased from 5 to 8.
Talent positions: Fundamentals now unlocks at level 15; Enhance Sacred Orbs: Speed now unlocks at level 20.
Whirlwind Staff: Now counts as a Chi ability. Damage scaling per ability level increased from 1.5% to 2.5%.
Mage
Storm Conduit: Flame Lightning hits can now trigger Lightning Storm, alongside Electrocute.
Ability ranges: Fire Meteor increased, Lightning Cloud increased, and Lightning Storm increased. Flame Aura reduced slightly.
Lightning Storm: Fixed sometimes during combat can reach much farther range than designed.
Gameplay Changes
Warrior - Weight of the Mountain: Fractured now also triggers when you reapply Stunned, in addition to when your Stunned effect expires.
Violet Skybow: Base weapon damage increased from 315 to 345.
Visage of the Undying: Damage reduction increased from 25% to 30%.
Soulrender: Fixed Harvest of Souls gaining stacks from Soul Impact itself and indirect damage. Reduced VFX clutter.
Glorious Gladiator Helmet: Sell value increased from 50,000 to 100,000 gold.
Existing Divine equipment in offline saves now updates to latest stat values when loaded.
Mythic runs now include at least one ranged enemy type and one enemy type that deals non-physical damage.
Enraged Mythic bosses now gain 200% increased movement speed.
Boss crowd-control resistance now also affects knockback and movement stagger.
Fixed Crab King Boss reviving bosses or enemies from previous waves.
