Dear Evolvers,
First and foremost, we would like to express our deepest gratitude for all the valuable feedback and suggestions!We read every single comment, and it is your participation that helps us pinpoint the current version's shortcomings and steer the game toward a better future.
Based on recent feedback, we have implemented the following updates:
1. System Functionality Optimization
Menu Options Expanded: We have added "Return to Title" and "Quit Game" options to the Menu Scene.You can now switch sessions or exit the game more conveniently.
2. Combat Balance Adjustments
Increased Base Critical Damage: We noticed that base output felt slightly lacking in the late game. As a result,we have increased the base Critical Damage percentage. Your crits will now pack a much heavier punch to help you break through enemy swarms!
3. Technical & Visual Enhancements
Terrain-Adaptive Breath Attacks: Addressing the issue where breath attacks (like fire or poison mist) would clip through the ground or float, we have implemented physics raycasting. All breath-type attacks will now follow the terrain's ups and downs, providing more natural visuals and improved impact.
4. UI Visual Feedback
Boss Health Bars: To help you manage the rhythm of combat, every Boss now features a dedicated Health Bar. You can now clearly see the Boss's remaining HP, making every strike feel more meaningful!
We know there is still much to improve regarding balance and content, and we will continue working on skill utility and the Meta Progression system.
Please keep sharing your thoughts with us. Let’s make Beast Survivor 3D better together!
Happy Hunting!
