What’s new:
Fixed several issues related to collectible notes
Improved the overall visuals
Added new locations and updated existing areas
Fixed an enemy animation bug where it could run while using its idle animation
Adjusted the player’s jump height
Improved dynamic enemy awareness and detection
Added a global objective and clearer progression toward the ending
Thank you to everyone who has played the game and shared feedback. Your reports help us improve the experience and make the game better with every update.
Jump back into the hole and see what has changed!
