Hello, fellow cat travelers. This is Jebi, developer of Outta Space. To mark one month since launch, I wanted to share a few casual thoughts with you all.
Outta Space actually started out as a side project. It all began the day I saw news coverage of Artemis II's lunar flyby, then spotted someone wearing NASA gear on the subway — that's when I decided to start building it. Because of that, the original concept wasn't even about cats at all; it was about a spaceship. That changed during development, when I decided I wanted to put my own two cats into the game. Haha.
Being a side project didn't mean it got any less love, though. I commissioned the cat artwork from an outside artist, and it was only thanks to the steady time I kept putting in that I was able to ship it at all.
To be honest, there are no updates currently planned for the game. It's a free title, and my hope has always been for people to enjoy it as something light and easygoing — that was the intent behind making it in the first place. I know it's still holding a steady concurrent player count, which does weigh on me a little, but this decision is so I can focus on planning and building better games going forward, so I hope you'll understand.
If you follow my Steam curator page, you'll be able to hear about my next game as soon as there's news.
Thank you to everyone who's played, who's playing now, and who plans to play in the future. I'll wrap this up with some photos of our cats. Thanks so much for playing.

