You can now toggle between 'strategy' mode and direct character control mode with WASD movement, RMB aiming and LMB shooting
Non-directly controlled characters will themselves decide what colony work to do based on their job skill levels
Road movement scenes between locations are in the game now (tho they will be changed a bit to provide a more tactical gameplay)
First version of full game loop implemented with map of towns and road connections
- News and updates
- Dead Night Highway
- Direct character control + job automation + more adventure/rpg style features
Source: Steam Community (opens in a new tab)
