Update 1.0.3
Thank you for playing! This update completes several side stories, adds new artwork and fixes a few things.
New and finished stories
- Gareth's story about Breth now has an ending: take his testimony to Master Orwyn in the Tower, hear what Orwyn knows and what he did, then bring his answer back to Gareth. There are three different answers, depending on what you ask of Orwyn.
- Commander Vex and Captain Aldric finally meet to settle Pren's case, with a different scene depending on whose side you took.
- Captain Theo reports back on Cale and the amulet, with a different outcome depending on how you handled the proof.
- Saves from before this update that had already finished these stories will offer the new scenes automatically.
New and improved art
- New illustration: Sera treating the sick under the bridge of the Ash Yard, with Tobin and Alma beside her.
- Commander Vex has a new medieval look, in both his calm and angry poses.
- Torin is now the middle-aged blacksmith the story describes, and has his own forge.
- The chess game now uses plain white and black pieces.
- The dwarves illustrations now show exactly seven dwarves.
- New farewell illustration with the two forest nymphs.
- Tobin and Marta are now placed between Sera and the other speaker in their conversations.
Improvements and fixes
- The Valdra districts now have a button to go back to the city map.
- The Northern Forest menu is split into pages, so long lists no longer run off the screen.
- Witch Sorrel has her own calm music.
- Old Mira's mission now takes place in the Poor Quarter alleys.
- The studio splash screen no longer crashes on computers without a graphics card that supports acceleration.
- Partying in the Gryphon's cellar now has a price: a little more of the shadow song gets into Sera's head.
Saves
Your existing saves should keep working. If anything looks wrong, please tell us in the discussions.
Enjoy, and thank you for the support!
EDOBGames
