Update 1.0.2
Thank you for playing! This update fixes some paths in the story, adds new artwork and polishes a lot of small things.
Fixes
- Millhaven and the Ruins of Storn can now be reached from the world map, and their side stories (Elda, Perrin) are playable.
- Fixed a timing inconsistency before the departure: Sera now has ten days to prepare, so the free days in Valdra make sense.
- Many lines that were narrated inside quotation marks now have the right speaker name (Marc, Master Orwyn, the Masters of the Tower, bandits, the palace messenger, dwarves, nymphs, Elder Gribble and more).
- The war council at the start of Act 3 no longer shows one huge block of text when you have many allies. It is now split into readable boxes.
New and improved
- Valdra now has an illustrated city map: click the Tower, Temple, Tavern, Market, Barracks, Poor Quarter or River Port directly on the map.
- Act 3: each of the four anchors (the Obelisk, the Well, the Gate of Names and the Clock Tower) has a new twilight illustration, plus a different image for each way it can end.
- The Gate of Names now gives you a choice if you did not learn enough about the Shadow: force it with fire, speak the names of the people you have met, or leave it.
- New illustrations: the rescue of Denn in the ruins, the night camp before the march on Storn, the moment Sera lets all her fire go, and the waking of the square afterwards.
- The aftermath of letting the fire go has more story and more of the characters' reactions.
- The final scene of one of the endings has a new illustration.
- The game version is now shown in the corner of the main menu.
- New studio splash screen.
Saves
Your existing saves should keep working. If anything looks wrong, please tell us in the discussions.
Enjoy, and thank you for the support!
EDOBGames
